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! .__ !
! _______| |__ ___.__.___ ______ ___ !
! \_ __ \ | { | |\ \/ /\ \/ / !
! | | \/ Y \___ | } { } { !
! |__| |___| / ____|/__/\_ \/__/\_ \ !
! \/\/ \/ \/ !
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! P R E S E N T S !
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! _________ .__ !
! \_ ___ \| |_________ ____ ____ ____ !
! / \ \/| | \_ __ \/ _ \ / \ / _ \ !
! \ \___| Y \ | \( {_} ) | ( {_} ) !
! \______ /___| /__| \____/|___| /\____/ !
! \/ \/ \/ !
! _________ !
! \_ ___ \_______ ____ ______ ______ !
! / \ \/\_ __ \/ _ \/ ___// ___/ !
! \ \____| | \( {_} )___ \ \___ \ !
! \______ /|__| \____/____ }____ } !
! \/ \/ \/ !
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! Walkthrough ! Contact me at ! Most Recent Update !
! Version 1.96 !
[email protected] ! June 12, 2007 !
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! File Size: 319 KB ! Size on disk: 320 KB !
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Check here to see if you're reading the most recent version of this FAQ.
http://www.freewebs.com/rhyxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
! s1.00 - Table of Contents !
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s1.00 - Table of Contents
s1.10 - Introduction
s1.20 - Disclaimer
s1.30 - Thanks
s1.40 - Version History
s1.50 - Walkthrough - Disc One
s1.501 - An Ancient Fort - Chasing phantoms in one's dreams...
s1.502 - Arni Village - Where the tides start to turn...
s1.503 - Opassa Beach - A calling from beyond time...
s1.504 - Arni Village - Nothing has changed but everything!
s1.505 - Cape Howl - A reminder of one's former self...
s1.506 - The Port Town of Termina - The pride of the Acacia Dragoons...
s1.507 - Viper Manor - Where lies the key to the past...
s1.5071 - The Path of the Magician, Guile...
s1.5072 - The Path of the Rocker, Nikki...
s1.5073 - Ze Path of ze Swordsman, Pierre...
s1.5074 - Viper Manor (Another)
s1.508 - Guldove - Where ripples become waves...
s1.5081 - Helping a friend...
s1.5082 - Leaving a friend behind...
s1.509 - Hermit's Hideaway - Meeting with the 'other' swordsman...
s1.510 - From Pirate Ship to Ghost Ship - A mariner's worst nightmare...
s1.511 - On to Water Dragon Isle - In search of the dragon blue...
s1.512 - Fort Dragonia - Ancient dragons' dreams in ruins...
s1.513 - Temporal Vortex - Where lost souls wander...
s1.514 - The Lost Portal - Isolation of people from the world...
s1.515 - Termina - Knight or day...?
s1.516 - Marbule - The village of the demi-humans...
s1.517 - The Masamune - The blood-stained sword of evil...
s1.518 - The Dead Sea - A place forsaken by the gods...
s1.519 - A Portal Reopened - And the planet began to shake...
s1.520 - Back to Viper Manor - A captive audience awaits...
s1.521 - Surprise Attack!!! - Pursuers with heavy-hearts...
s1.522 - To the Sea of Eden - Through the hidden holes in time...
s1.60 - Walkthrough - Disc Two
s1.601 - The Arbiter of Time - On whom the three Fates smile...
s1.602 - Terra Tower - Caught in an echo of time...
s1.603 - Chrono Cross - The point where destinies meet...
s1.604 - For all the Dreamers - Our planet's dream is not over yet...
s1.70 - New Game+/Continue+
s1.80 - Credits/End
*[.NOTE.]* This guide was written as though you will follow it from
beginning to end. Some people will play it like this, and some others
won't. So if you are just lost and need help in a certain section of the
guide, check your saved game to see the title of the section you are in.
When you find what you're looking for, you may notice that I say something
like, "You've already been here before, so continue on through...", or
something like that. For that, you'll need to search back through the FAQ.
All you should have to do is search the name of the place you're at, like
the Isle of the Damned (Home), and you should find it, as long as you
include the (Home) part after it, because it will take you straight to
that sub-section. Sorry for the inconvenience.
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! s1.10 - Introduction !
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Hello, fellow RPG fans! Let me introduce myself. My name is Johnathan
Sawyer, but feel free to call me 'rhyxx' (sounds like 'ricks', if you were
wondering). Welcome to the first complete strategy guide I have created,
and it's for one of Square Enix's best games ever, Chrono Cross.
A Timeless Adventure...
Twenty years after the events in Chrono Trigger, a new set of adventurers
are preparing for a battle that will surpass even space and time...
-------
The dream our planet once had
Defeated the darkness and brought forth a brighter future.
However, this was also the dawn of a new nightmare...
The final battle over the legendary treasure, "The Frozen Flame"
A battle between dragons, humans, and FATE
That will surpass even space and time is about to begin...
Our planet's dream has not yet ended...
-------
My purpose for this guide: To make sure that you are able to get a perfect
game, meaning that you can find all items, recruit all of the characters,
and see all there is to see. To sum it up; I will leave no stone unturned,
meaning that there will be spoilers, so beware.
For this guide, I have decided to do a direct walkthrough, which includes
the locations of all of the items in the game, all of the characters you
can recruit, and every side-quest there is. It won't be an extensive FAQ,
so don't expect to find item and armor lists or shop prices. There are
FAQs at GameFAQs that either specialize in this, or are listed in other
FAQs like this one.
I'm sure that I have found everything in the game that can be found.
However, if for some reason I have left something out that should be in
here, feel free to email me at
[email protected] to let me know. I've
been working on this guide for years, so I have put a lot of work into
this, and I want it to be as complete as possible. I still welcome all
contributions!
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! s1.20 - Disclaimer !
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You are allowed to use this guide for your own personal use. You can print
the entire guide, or just parts of it if that's all you need. You can save
it on your computer so you can access it at any time. Just DO NOT copy it
and use it as your own work. DO NOT sell it, because even I'm not allowed
to sell it. DO NOT post it on your web site UNLESS you obtain permission
from me. You CAN have a link that goes to the PAGE of one of the websites
who have permission, but NOT the actual file. If you would like to create
your own guide, feel free to use my format and layout. Just DO NOT rip
this off in any way, okay? I've put endless hours of my life, as well as
my heart and soul into this guide, so respect it.
If you do ask permission to post my FAQs, you will probably be granted
permission to do so. Please check at
http://www.freewebs.com/rhyxx to see
who has permission to post this. If you find somewhere that has any
variation of this guide and they DON'T have permission, please contact me
and let me know. Thank you.
My web site and NeoSeeker will always be the first to have new versions
posted, since I can update them instantly there. GameFAQs will have it
next. This is my web page; visit here to see the details of all of my
guides:
http://www.freewebs.com/rhyxx xxxxxxxxxxxxxxxxxxxx
! s1.30 - Thanks !
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% Thanks to Kayla, the wonderful enchantress who supports me in everything
that I do, and believes that I can accomplish anything!
% Thanks to ATadeo for giving me the courage and will to write this FAQ!
If it weren't for him, I probably would have never began writing!
% Thanks to my parents for not being too strict, and letting me work on
this for an unholy amount of time to help everyone reading this!
% Thanks to Square Enix for making an awesome game!
% Thanks to Sony for making the Playstation, the best console of its time,
and the home to the greatest of the RPGs!
% Thanks to all of the web sites that have graciously offered to post my
strategy guides. I wouldn't have gotten anywhere without you!
% Thanks to the ChronoCompendium (
http://www.ChronoCompendium.com) for
posting this guide. The BEST Chrono site on the net! I'm honored!
% Thanks to Andy and Brian, two of my good friends who have helped me out
with finding various items during the game. (ex. Profiteer Purse, etc.)
% Thanks to Justin Shuen (
[email protected]) for pointing out the @Iron
on the S.S. Invincible that I missed, along with his @Shiny Material
Strategy.
% Thanks to MauveCloud (
[email protected]) for pointing out my
strategy on obtaining a Purify element early, since it wasn't really
successful, and for contributing one that works about every time! Also,
thanks for your input at the Earth Dragon Isle. Oh, and at the very
beginning of the game, he fixed my errors, AND he gave me the info on
which characters will show up.
% Thanks to Avion (
[email protected]), for reminding me about the
battle with MegaStarky. You can trap an UltraNova from him, and I hadn't
put it in there.
% Thanks to Matthew Johnson (
[email protected]) for his alternate
strategy on how to beat Dario.
% Thanks to Tarfa Kpamber (
[email protected]) for his correction on how
to obtain the Monster Mouth window Frame. Also, thanks for his strategy
for trapping elements from the Tragediennes.
% Thanks to Jason Cheung (
[email protected]) for sending me corrections
on various errors and repeated paragraphs. If you're reading this, feel
free to send me more corrections if you find them!
% Thanks to Len (
[email protected]) for sending me a correction,
along with a couple of things to add to my guide. Thanks again!
% Thanks to Jason (
[email protected]) for letting me know that I never
mentioned giving the Medical Book to Doc so he can learn his level 7
Tech, HangTen, so I put it in. He also gave me a strategy on evolving
Pip quicker later in the game during Terra Tower.
% Thanks to SueAnn (
[email protected]) for letting me know about
a scene you could see as cats on the S.S. Zelbess.
% Thanks to Justin (
[email protected]) for sending me a strategy on
trapping an IceBerg early on from the GiantGloop.
% Thanks to YOU, the reader of this strategy guide, for playing along.
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! s1.40 - Version History !
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Versions 1.0 - 1.6
::::::::::::::::::
Here's the first update!
% The project has commenced.
% All sections were created and finished, except for the Moves & Magic
section.
% The Walkthrough was completed as well!
% I restarted the game in New Game+ and I started going through the
Walkthrough and editing it.
Version 1.7 - 1.8
:::::::::::::::::
% The Walkthrough was edited up to the sub-section s1.514. From there, I
beat the game with Harle in my party. I then started over again, and
took the final set of paths to get every character in the game in one
party.
% I found a few more items, such as the Profiteer Purse, thanks to two of
my friends, Brian and Andrew.
% I found a couple of mistakes, which have been corrected.
Version 1.81
::::::::::::
% Minor corrections were made.
Version 1.82
::::::::::::
% Some more corrections were made.
% Justin Shuen (
[email protected]) found an item that I missed during
sub-section s1.510, an @Iron. Thanks, Justin!
Version 1.9
:::::::::::
% Everything has been revised and revamped; better Title Logo,
Introduction, layout/decoration, everything is better! I also made it
easier to find/see the items in the actual Walkthrough, so I hope it
helps, as well as rewriting some of the directions so they could be
understood easier.
% I added in the innates for all of the enemies, and put in the Boss's HP.
I haven't quite got around to putting in all of the HP for the normal
enemies. As of right now, I don't plan on putting them in, though I have
a lot of them done. If I get enough requests from people, I'll go ahead
and stick them in. I don't have as much time as I used to.
% Added the places where you can go to Opassa Beach to defeat the Time
Devourer and get all of the different endings. I'm not going to tell you
the endings, though; it'll ruin all the fun.
% MauveCloud (
[email protected]) contributed plenty of info for
me, including info of the third character in your dream party, a better
strategy to obtain a Purify element early, and early Earth Dragon Isle
spoils/strategies. Check through the guide or the Thanks section to find
it.
% Avion (
[email protected]) contributed some info on trapping an
UltraNova from MegaStarky.
% If you've noticed through the guide, I haven't finished editing just
yet. I'll try to put another post up in the next week with the editing
finished.
Version 1.91
::::::::::::
% Okay, putting in the HPs was a bad idea. They're not even right, and I'd
never be able to confirm it, so I got rid of them. Do you even really
need to know them? I mean, if you're strong enough, you shouldn't have
worry about how much they have, and if you're too weak, it won't make a
difference to how much they have since you wouldn't be able to anyway.
Anyway, sorry about that. If you want HPs, check out ATadeo's FAQ. He
did a great job.
% Finished editing. I think I'm going to leave this alone for a while.
Version 1.92
::::::::::::
% Matthew Johnson (
[email protected]) sent me an alternate strategy
on how to beat Dario. Check it out!
% Tarfa Kpamber (
[email protected]) sent me a correction on how to obtain
the Monster Mouth window frame. Thanks!
% The ChronoCompendium obtained permission to post this guide. This site
is the best site on the internet today for anything in the Chrono
series! Check it out -
http://www.ChronoCompendium.com.
Version 1.93
::::::::::::
% Tarfa Kpamber (
[email protected]) sent me a strategy on obtaining
powerful elements from the Tragediennes.
% Corrected an embarrassing mistake. Don't ask.
Version 1.94
::::::::::::
% Jason Cheung (
[email protected]) sent me corrections on various
errors and repeated paragraphs.
% I corrected those errors.
Version 1.95
::::::::::::
% Len (
[email protected]) sent me a correction, along with a couple
of things to add to my guide.
% Minor corrections.
Version 1.96
::::::::::::
% This update has been long overdue, and I'm sorry to the people I told I
would get to this sooner.
% Jason (
[email protected]) let me know that I never mentioned giving the
Medical Book to Doc so he can learn his level 7 Tech, HangTen, so I put
it in. He also gave me a strategy on evolving Pip quicker later in the
game during Terra Tower.
% SueAnn (
[email protected]) let me know about a scene you could
see as cats on the S.S. Zelbess.
% Justin (
[email protected]) sent me a strategy on trapping an
IceBerg early on from the GiantGloop.
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! s1.50 - Walkthrough - Disc One !
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My Directions for Chrono Cross
::::::::::::::::::::::::::::::
Up [=] North Upper-Right [=] Northeast
Down [=] South Upper-Left [=] Northwest
Right [=] East Lower-Right [=] Southeast
Left [=] West Lower-Left [=] Southwest
I hope it's not too confusing. It shouldn't be if you know your directions
on the compass.
The Key Put Disc One of Chrono Cross in your Playstation
::::::: or PS2, then press START at the title screen.
From there, start a New Game, and turn on the
# = Consumable Element Vibration function if you have an analog
^ = Trap Element controller. You can change the hero's name if you
* = Summoning Element want, but throughout the guide, he will be
@ = Material referred to as Serge. Same goes with the others.
You will see an FMV of a fort, then...
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[ s1.501 - An Ancient Fort - Chasing phantoms in one's dreams... ]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[My Party] Serge, Kid, Irenes ...you'll see an elevator coming up with
[Enemies] Alphabat-(Black) Serge, a girl named Kid, and one of the
Cybot----(Yellow) other people from the game, in which my
first game had Irenes. Kid is going to get
revenge on someone called Lynx, and after Serge is called for again,
you'll gain control.
MauveCloud (
[email protected]) did some research on who can be in
your party for the beginning. After 150 tries, he only had 15 of the
characters join, and they were Doc, Fargo, Greco, Irenes, Korcha, Leena,
Mel, Miki, Nikki, Orcha, Orlha, Poshul, Razzly, Van, and Zappa.
Now would be the time to get used to the controls, and change the
configuration to your preferences. When you're ready, head southwest to
the next area. The other character will wonder what that crystal-like
thing is; Kid thinks that it might be a switch, but she's not sure, since
we cannot reach it yet. Go back to the other room, and then head east and
south to the next room.
Follow the path, and go up the stairs. You can fight the Cybot here if you
want to get used to the battle system. I recommend fighting the enemies
you see here, just for fun, because you're so strong right now. Anyway,
keep following the path to the next area. Follow the stairs west to the
next area. Head northeast, going past all of the stairs you see until you
reach another room.
Here's where you saw the crystal. Walk up to it and press the X to turn
it off. Go back to the previous room, and backtrack to the stairs that
lead to the east. Go up them and fight the Cybot if you wish, and then go
west onto the teleportation pad. Press X and you'll warp upward.
Kid wonders what just happened, since they're now on the outside. She
looks over the platform, amazed that they're so high up. The other party
member will ask you if it felt like your body passed through the floor.
Kid will note that this is some fort, then she'll will ask Serge what is
going on, since he's been acting all weird, then you'll regain control.
Head forward towards the door, and something will start to happen. I
won't tell you the details of the FMVs unless I really want to, just to
let you know. After the FMV, everything goes black and...
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[ s1.502 - Arni Village - Where the tides start to turn... ]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[My Party] Serge ...a voice will
[Gold] 200G be calling for
[Elements] #Tablet, Uplift x2, PhotonRay, AquaBeam, Cure Serge to wake
[Equipment] Ivory Helmet up, kinda like
[Key Items] Komodo Scale, Shark Tooth, Heckran Bone in Chrono Trigger.
[Window Frames] Shellfish He will wake up from
[Characters] Poshul (Yellow) his dream and open the curtains. Check
under his bed to find his secret savings of
[_200G_]. In the lower left part of the room, examine the pots to find a
[_#TABLET_]. Exit out of his room.
I recommend talking to as many people as you can, that way you can have
more fun, for example, when you talk to Marge, you learn why Serge needed
to be up, and when you talk to Marge the second time, you can choose to
have your opinion of what could happen with Leena, so choose either one.
This game has a lot of detail, so talk to everyone. Now you're supposed to
go and talk to Leena, so exit Serge's house.
*[.NOTE.]* For those of you in New Game+, you can obtain Ending #3 by
defeating the Time Devourer right now. Just go to the left part of the
beach and use the Time Egg on the purple wormhole, but only if you're
alone. You can get this up until you talk to Leena at the pier. You MUST
be alone.
Before going to the docks though, there's a lot to do. Talk to the guy on
the left side of the giant swordfish. He asks you what you think
about the sawfish...
[1] Hah, you wish! Make sure to choose option 2. He'll get
[2] You're probably right! caught up in the moment, and he'll give you a
[_KOMODO SCALE_] for playing along. Go down
into the little area where a woman has set up shop. Examine the pile of
junk to her left to find a [_SHELLFISH_] window frame. Talk to the kid
between the houses on the right. He needs a Komodo Scale for his
girlfriend, or else, she might start liking his friend Lolo! While
standing in front of him, press SQUARE to bring up the Key Item menu, and
give him the Komodo Scale. He'll ask him for it...
[1] Sure, take it! Choose option 1, since you're a nice guy, and
[2] No way! since Leena won't take this one. In return, he'll
[3] Sell it for 1,000G give you an [_UPLIFT_] element. He'll also tell
you that Poshul's favorite food are Heckran
Bones, and she'll do anything for one. Now go to the house at the right
closest to the pier.
If you talk to the guy sitting on the bench, he'll give you three hints
on collecting Komodo Scales. Then head right and go down the stairs. Talk
to Kiki's father down here, and at the end of the conversation, he'll give
you a [_SHARK TOOTH_], since he doesn't need it anymore. Talk to him
again, and he says that if you see another him, give him that amulet. Get
out of here and go to the neighbor's house.
Head to the right side of the screen and 'talk' to the barrel four times,
and it will give you another [_UPLIFT_]. Talk to the waitress and she'll
tell you the poem she wrote, and she says that she is going to be a poet
someday, if she can ever get out of this place. Anyway, head northeast and
open the door. Go to where the dog is/was and examine under the left side
of the bed to find a [_HECKRAN BONE_]. Isn't that Poshul's favorite food?
Anyway, open the chest to the right to find an [_IVORY HELMET_]. Leave
this house and go to the one next to Serge's, which is Leena's place.
Check the bucket beside the tree by Poshul's dog house to find a
[_PHOTONRAY_] inside. If you 'talk' to the cat, Leena's grandma will tell
Serge that he was afraid of cats because he was attacked by a panther when
he was little. Anyway, leave this house and go to the lower left part of
the screen to go to the next area.
Go west a little bit and when you reach the stairs, look for a bucket
beside the stairs to find an [_AQUABEAM_], then go inside the house.
Here's a Record of Fate, but you cannot use it since other people are. Go
left and examine the little frame with a symbol on it to find a [_CURE_]
element. Leave the house and go north. Go up to Poshul, the pinkish dog,
and press SQUARE to bring up the Key Item menu, then give her the Heckran
Bone. She'll accept the present, then she'll join your party! As a
reminder, I will use the characters' default names in this guide.
Now would be a good time to put some elements on your grids. Make sure to
have a couple of blue ones on here for Radius's lesson. Then go and talk
to Radius (the old guy in with the cane in blue and white) to start the
lesson on combat. You cannot win (unless you're in New Game+, then beat
him down!), so just listen to what he says and do what he wants you to do.
When it's done, he'll beat you and end the battle.
After that is over, it is time to meet up with Leena. Head to the pier and
talk to her. Leena wanted to go with you to get the Komodo Dragon scales,
but Serge slept in and now she has to baby-sit. She wants you to get three
of them, and she wants to know if that's okay with him. Choose either
option, then you'll be told that once you get three of them, you need to
go to Opassa Beach to meet up with her. It's time to leave, but before you
do, go to the item shop and get some elements if you need to, then leave
Arni Village and go to the World Map.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[ s1.503 - Opassa Beach - A calling from beyond time... ]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
We're on the World Map, so where do we go? Fossil Valley is blocked off.
We're not allowed in the Hydra Marshes yet; we just left Arni; there's a
secret place by the waterfall called the Divine Dragon Falls, but there's
nothing there yet. We can go to either Cape Howl or Lizard Rock. First,
let's go to Cape Howl. It's west-northwest of Arni.
Cape Howl
:::::::::
[My Party] Serge, Poshul As you enter, you can see a chest. Go
[Elements] Heal northeast and then west and open it to find
[Materials] @Bone a [_HEAL_] element. There's another chest to
[Enemies] Beach Bum--(Blue) the north, so go around and get the
SandSquirt-(Blue) [_@BONE_] out of it. You can go north to the
next screen and examine a rock that says
'Serge and Leena forever...', and when you come back to the previous area,
the monsters will be back. I recommend fighting around here until you get
a good amount of gold and get your HP and other stats leveled up a little.
When you're done, head out and go to Lizard Rock.
Lizard Rock
:::::::::::
[My Party] Serge, Poshul When you enter, push the rock
[Elements] Fireball, #Tablet into the water so you can pass.
[Equipment] Silver Loupe, Ivory Helmet Head south a little and fight the
[Materials] @Bone Beach Bum so you can get to the
[Enemies] Beach Bum---(Blue) treasure containing a [_FIREBALL_]. Head
SandSquirt--(Blue) west to scare the Komodo Pup through the
Komodo Pup--(Blue) hole. Go to the left and push the rock in
*BOSS*---Mama Komodo-(Blue) front of the hole, then go around and scare
it back into the now-blocked hole. Fight
it, and you'll get a Komodo Scale after the battle. Go back to where the
treasure was and go south to the next area.
Here, you'll see a Komodo Pup walking back and forth by a ledge. When you
approach it, it will run away very quickly. The trick to catching it is an
ambush. Go north by the left side of the ledge and jump onto the green
plant. Go up to a different area, then go south. Now, you have to time the
jump to land right on the Komodo Pup. It may take a few tries, but
eventually you should get it. You'll get Komodo Scale number two when you
beat him!
Now go west. There's a rock to the south, and a chest down in the water.
Solution? Push the rock into the water and break the chest loose. Open it
to find a [_SILVER LOUPE_], then head north to the next area.
First off, walk until you are standing before the bridge. There are some
steps leading down to the southwest. Go down and under the bridge. Open
the chest that has a [_#TABLET_]. Go back up to where you were and follow
the path north and around until you run into another Komodo Pup. Instead
of following it or exiting to the west, keep going southwest, then east,
then jump down the little hole; you'll pop out in the water. Go up the
stairs and get the [_@BONE_]. Then go back down the stairs and go through
the hole to the north, watching out for a Beach Bum that pops out of the
water. Go west and get an [_IVORY HELMET_], then head back to the hole and
jump through.
Now, chase the Komodo Pup until you catch it. In this battle, only use
physical attacks. When they're down, the Mama Komodo comes after you...
________
|*BOSS*| She comes in immediately after the little ones
****************** are defeated. Unleash everything you have. Use
[ Mama Komodo-(Blue) ] your attacks and the few elements that you have.
****************** If you have any red elements, use those since
red is the opposite of blue in this game, and it
[Spoils] Summon Star #1 will do more damage. She really isn't that
Statistics Boost hard, though. When she's done, she'll crash to
New Element Slot the ground and stay down.
264G, Fang OR Tablet
*[.NOTE.]* From now on, let's just assume that, with a Summon Star, you'll
receive a Statistics Boost, and a new element slot. I'll still put the
items you get from them.
As Poshul said, we now have three Scales. It's time to go to Opassa Beach,
so exit to the west side of the screen to get to the World Map. Then go
down to Opassa Beach.
Opassa Beach
::::::::::::
[My Party] Serge, Poshul Walk to the left and Leena will spot you. She
hopes that you didn't wait too long, and she
wonders why Poshul is here. Serge gives her the Komodo scales, and she
thanks him. They start to remember the past, and you'll have a couple of
options to choose from here.
[1] I don't remember. Make sure to choose option 2. It's very important
[2] I remember. that you do.
[1] We'll forget it eventually. Again, choose option 2. Very important.
[2] We'll never forget this day! It affects the story later.
Soon after, a voice starts to call Serge. A tidal wave will start to
come, Serge will have a flashback, and lights will start to surround him,
and when it's all finished, he is knocked out cold.
An old person will wake Serge up. Serge asks him where Leena went, but
the person only saw Serge there. He tells him that Leena is in the village
babysitting, and he'll leave. Poshul will come back, and you'll regain
control. Head to the right and exit Opassa Beach.
*[.NOTE.]* For those of you in New Game+, you can obtain Ending
#4 by defeating the Time Devourer right now. You can do this up until you
reach Termina.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[ s1.504 - Arni Village - Nothing has changed but everything! ]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Out here on the World Map, notice the music has changed, and you have to
go through Lizard Rock again. Do so now.
Lizard Rock (Another)
::::::::::::::::::::: As you enter Lizard Rock, you'll notice some
new monsters floating around. They are Opah
[My Party] Serge, Poshul Fish, but they're not really hard. Anyway,
[Equipment] Ivory Helmet go down that hole to the south again, and go
[Materials] @Feather, @Bone up the stairs to get a [_@FEATHER_] out of
[Enemies] Opah Fish--(Red) the chest. Jump back through and follow the
Beach Bum--(Blue) path down to the bridge, while fighting. Go
SandSquirt-(Blue) across the bridge and south to the next
Komodo Pup-(Blue) area.
Head south and grab the [_@BONE_] out of the chest. As you head east, a
Komodo Pup will jump off the ledge and ambush you! Hehe, what goes around,
comes around. Go east and then north to get to the next area. Fight the
Komodo Pup and take the [_IVORY HELMET_]. That's pretty much it for now,
so leave here and go to Arni Village.
Arni Village (Another)
::::::::::::::::::::::
[My Party] Serge, Poshul
[Elements] IceLance, #Tablet x2, PhotonRay, MagmaBomb, TurnRed
Whoa. First off, the music has changed, the village is now covered with
flowers, and nobody knows who you are. Very weird. Head into the first
house on the right. In place of the barrel, there's a pot. Talk to it four
times, and it will give you an [_ICELANCE_]. Talk to the girl here to find
out that she had given up on her poems long ago, and wonder how you know
about them. After that, go northeast and open the door. Open the curtain
where the chest was before, and you'll find that it is still there. You'll
receive a [_#TABLET_] when you open it. Leave this house.
Hold off of going to the house closer to the pier until we're done with
the next part of this guide, since there's nothing to do there yet. Go to
Leena's house, and check in the same pot as you did last time to find
another [_PHOTONRAY_]. Leave here and go to Serge's house.
Or should I say, 'used to be' Serge's house? Poshul wonders why everything
looks so different. Go into Serge's room and open the curtains so you can
see. If you want to rest, you can talk to the Komodo Pup, but it'll cost
you 100G. In the upper left part of the room, there's a [_MAGMABOMB_] in
the chest, but you cannot see it; it's behind the boxes. As you leave the
house, the owner comes in and wonders why you are in here. Poshul asks him
who lives here, and he says he has lived here for around five years, and
he doesn't know a Marge. He asks you to leave, so do that and go to the
western part of the village.
No one is here now except a cat. Look inside the pot beside the stairs to
find a [_TURNRED_] element. Head into the house. Check the frame again to
find a [_#TABLET_]. If you talk to the person near Gonji, he says that
Gonji is now the chief, and he doesn't know a Radius. Hmmm... head to the
pier.
When you talk to Leena, Poshul wonders where she went. Leena wonders what
Poshul is talking about, and then she sees Serge. She doesn't know who he
is either. She thought that she recognized him, and she says that Serge
looks like the boy who lived next door to her. You can ask who he was or
what happened to him. She'll tell him that about ten years ago, he
drowned. Soon after that, his mother passed away. She says his name was
Serge... Choose whichever option again, and she'll tell you that you can
find his grave up on Cape Howl if you want to visit it, so let's do that
now.
You can stop at the element shop if you want. If you examine her pile of
stuff, you'll find a @Rainbow Shell, but she'll take it from you since it
isn't for sale. Oh well. Leave the village and head to Cape Howl.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[ s1.505 - Cape Howl - A reminder of one's former self... ]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[My Party] Serge, Poshul
[Elements] ElectroJolt Not much different here. Where
[Materials] @Bone the second chest was last time is
[Characters] Kid (Red) OR Leena (Blue) another chest containing an
Mojo (Black) [_ELECTROJOLT_]. Then go up the
[Enemies] Beach Bum--(Blue) ladder here and grab the [_@BONE_]. Then
SandSquirt-(Blue) go north to the next area. Go up to the
*BOSS*-|-Karsh------(Green) stone and read it. It says;
|-Solt-------(Yellow)
|-Peppor-----(Yellow) R.I.P.
Our beloved Serge
It is Serge's gravestone, and he seems to be Died age 7
confused. Three guys will come up, kick Poshul
off the cliff, and will ask you to come with Nobody can take
them. One of them notices that Serge looks too anything away from him.
real to be a ghost. Serge refuses, and as they Nor can anyone give
go to grab him, a girl will show up. After she anything to him.
runs her mouth to them, she'll decide to help
you out. (Doesn't she look familiar?) What came from the sea,
has returned to the sea.
________
|*BOSS*| This battle isn't really tough. During the battle,
*************** the three have a little tutoring lesson for you on
[ Karsh--(Green) ] element opposites. Anyway, have Serge and the girl
[ Solt---(Yellow) ] use MagmaBomb, and use your strongest attacks.
[ Peppor-(Yellow) ] Attack Solt first, then Peppor, and finally Karsh.
*************** Just watch out for the DragonRider attack. Keep your
HP up, and you'll be fine.
[Spoils] Summon Star #2
300G, Bone Axe OR Power Glove, Ivory Vest OR Copper,
Ivory Helmet OR Copper
They'll retreat, and you can name her. She is Kid, the same person that
you saw at the beginning of the game. She couldn't just sit there and
watch those guys attack him, so she decided to jump in. Serge doesn't know
why they're after him, and Kid will offer to join.
[1] Travel together. It's best to refuse her three times. If you REALLY
[2] Refuse...
want her, you can, but Leena will NEVER join your
[1] Fine, let's go.
[2] ...... party if you get Kid now. When you reach Termina,
[1] Sure, let's go. she'll join, so just hold off until then, okay?
[2] No thanks.
She'll leave, and Poshul will come back. You'll wake up in Arni in Serge's
room. Leena will come in and open the curtains. She's been thinking that
maybe something happened to you that you think that you are Serge. She'll
join you as your third party member.
*[.NOTE.]* If Poshul didn't join your party before, she will come in
with Leena and join.
Before you leave the village, head to the house on the right closest to
the pier. Go to the basement.
Here is Kiki's father. Remember that the other guy in your world said to
give his other self that amulet? I suggest you do that. He asks where you
got it, and he doesn't believe it was found by his other self. As you
leave, though, Mojo will tell you to hold on, and he will join your party!
Unless you want to see how ridiculous he is in battle, leave him out of
your party for now. Now it is time to go.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[ s1.506 - The Port Town of Termina - The pride of the Acacia Dragoons...]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
We can either go to the Hydra Marshes, or Fossil Valley. Let's stop at the
Hydra Marshes first.
Hydra Marshes (Another)
:::::::::::::::::::::::
[My Party] Serge, Poshul, Leena These marshes
[Records of Fate] 3rd Screen to the left from the entrance are poisonous
[Elements] ElectroJolt, #Tablet, Bushwhacker so keep an
[Key Items] Safety Gear eye on your HP as you walk
[Enemies] Potpourri--(Green) through the green bog. Go into the bog and
Swarmp Bug-(Blue) head west, following the path until you can
go west onto the stalk and to the next
area. Follow the path until you reach the next screen. Use the Record of
Fate if you want, then go to the next area. Go up the stalk and then grab
the [_ELECTROJOLT_] to the west, then head east to the next area.
Talk to the guy here, and he'll see that you are not protected enough.
He'll give you the [_SAFETY GEAR_], so you will no longer be harmed by the
bog near the beginning of the Marshes. Go back down until you're back in
the first area. Go down the log here to the north, and grab the
[_#TABLET_] to the left of it; then go north to the next screen. Go west
and grab the [_BUSHWHACKER_] element. That's all in here for now, at least
that's as far as we can go. Leave the Hydra Marshes and head to Fossil
Valley.
Fossil Valley (Another)
:::::::::::::::::::::::
[My Party] Serge, Poshul, Leena When you enter, the guards
[Key Items] Heavy Skull, Big Egg, Bellflower will tell you that their
[Enemies] Mama Dingo--(Red) excavation is almost
Bubba Dingo-(Red) complete, and to just stick to the low
Dodo--------(White) path. Follow the path, then go up the
Drongo------(Green) northern path when you can. Talk to the
*BOSS*-|-Solt--------(Yellow) guard, and he'll ask you if you're the
|-Peppor------(Yellow) exorcists that they sent for. Tell him
that you are, and he'll let you go up.
The guard up here just wants you to stop the noise coming from the skull.
Walk up to the large skull and a little skull will jump out. He says that
he has been waiting for someone like Serge, and will ask to come along to
find the rest of his body parts.
[1] Sure. Choose option 1, and you'll receive the
[2] Not my thing... [_HEAVY SKULL_]. Throughout the game, we'll find the
rest of his body parts. You're not done up here yet,
so keep going west and talk to the guard down here. Head down this bone
ladder to the bird's nest while the guard shouts out warnings to you.
Down here, go over and pick up the [_BIG EGG_]. The Dodo will go to attack
you. You can run or you can fight. If you choose to fight, don't use
elements. It makes him use a tech called Peck that will kill your
character. Once you beat the next boss, you should come back to fight a
Dodo, but not the one down here by the egg. You'll need to face one that
comes along with a Drongo. Have Kid steal from the Dodo; he has a Purify
element, which removes all status effects, and you can't get that until
later in the game. I'll go more in depth after you beat the next boss.
Go north from here and follow the path to the edge where there's a
[_BELLFLOWER_] that you can pick up. Go back and go down the rope ladder
where you first came up. Go back down and follow the path to where the
exit is. Here are Solt and Peppor again. They'll discover you and attack.
________
|*BOSS*| Again, there's a little tutoring lesson involved
*************** here about Turn Color elements. Another simple
[ Solt---(Yellow) ] battle, Solt first, then Peppor. Use green elements
[ Peppor-(Yellow) ] as usual, and stay healed.
***************
[Spoils] Summon Star #3, Level 3 Tech, 160G, Copper OR ElectroJolt,
Uplift OR Copper
*[.NOTE.]* This battle will unlock your first tech on your grid at level
3. If Kid is in your party, you can now Pilfer items.
Since she has Pilfer, you can steal from the Dodo now. The strategy I had
in here at first was this:
Go up to the second area and fight a Drongo, and a Dodo should come with
one. Just make sure Kid's element grid is at 3, and she has 7 stamina,
then Pilfer it. The bird will go nuts, so then choose Defend for all
three characters and hope Peck doesn't kill them.
Sometimes, it didn't really work, but I stole it somewhat often.
MauveCloud (
[email protected]) sent me this bit:
I tried the strategy listed in your guide for stealing the "Purify"
element from a Dodo in Another's Fossil Valley, but if I do it exactly as
described (i.e. Kid's stamina at 7), Kid would very often miss. I
discovered that if I attack a few times first (say a level 1 attack
followed by a level 2 attack, which brings the level 1 hit probability to
99% if I remember right), she seems to never fail to steal an item (it's
just a matter of whether it's the "common" item or the "rare" item). I
think the chance of success for the "Pilfer" tech is tied to hit
probability.
It makes a lot more sense, so go ahead and get Kid's probabilities as high
as you can before you steal, and you should come away with it just about
every time. Don't get discouraged if you get a @Feather; just run away and
try again if you do. Just make sure to Defend or kill it afterward so it
doesn't use Peck on you.
Anyway, once you're done with all that, head out of Fossil Valley. Out
here on the World Map, Shadow Forest and Viper Manor are blocked by
dragoons, so let's go to Termina.
Termina (Another)
:::::::::::::::::
[My Party] Serge, Poshul, Leena As you enter, you'll hear a woman
[Records of Fate] Inn telling a young dragoon that they are
[Equipment] Profiteer Purse out of Bellflowers. After a short talk,
[Window Frames] Tea For Three he'll leave, and you can explore the
[Characters] Kid (Red) town. First off, head up the stairs and
you'll find Kid. She'll notice Leena and
walk off for now.
Before going up the next set of stairs, I recommend exploring. Stop at
Lisa's and get some elements, and Leena will drop something off for Lisa.
You can go to Zappa's Smithy by going right from the first screen and up
at the second. You can get some @Copper weapons/armor made if you have any
@Copper. Leave the Smithy and go to the big northern house. This is the
house of Gogh, and his son, Van. Van is an artist who is very unhappy
because his father is never home and never spends time with him.
Anyway, on the first floor behind the stairs is a [_PROFITEER PURSE_]. I
missed this the first few times I went through. Thanks to Brian for the
info and to Andy for confirming it. You might want to consider equipping
it on Serge or someone else you'll fight with, because even though it
doesn't seem like that much extra, after a short period of time, you have
a lot more than you'll expect or that you'll need. Anyway, leave the house
and go south back to the previous screen.
If you keep going to the right, a man will be showing off his mermaid to
some kids. A boy named Korcha will climb up the bridge and scare them off.
He'll bad-mouth the merchant, then he'll leave. If you need any materials
for making weapons and armor, talk to the guy again and you can trade
elements for materials that you may need. Continue to the right and go
down the stairs.
Go south and a guy will stop you and tell you if you don't have any
business here at the shrines that you leave now. He'll leave, but you need
to be here for a minute. Keep going south-southeast and follow the path
until you reach the young dragoon named Glenn and a young lady, Miss
Riddel.
They don't have any Bellflowers to pray for the deceased today, but Glenn
will notice that you have one. He'll ask if he can have it...
[1] Give it for free. Choose option 1 to give it for free. If you really
[2] Ask for money. need the money, you can get 90+G from him for it.
[3] Sorry. He'll take it, and they will do what they need to
do. They talk about how the dragoons are acting funny lately,
since a beastly-guest arrived at the manor. They'll leave, and you'll
regain control.
Go back to the second area, the one to the right of the first. A
guy is trying sell Viper Churros, but they're not doing well. He's selling
them for 100G, and he asks if that good or bad...
[1] Too much. Pick option 1, then tell him to lower it to 50G. Come
[2] About right. back and talk to him again, and he'll give you one for
[3] That's cheap. free since they're selling so well. It'll revitalize
you. Now, go back to the first area you were in, and
go up the second set of stairs.
First check behind the house on the left to find a guy back here. Tell him
that you understand, and you'll receive the [_TEA FOR THREE_] window
frame. Now, go into the house to the right and go to the right side of the
room and look out the window. The guy selling Viper Churros is doing
pretty good. It's important that we see this, as we'll come back to him
later in the game.
Go and talk to the guy polishing Viper's statue. He goes on talking about
how great Viper is and how he was invited to the manor, and how great it
was. Kid shows up and says that they need to sneak in. She'll want to join
your party again. Accept this time, and she'll give you a [_TELE-PORTER_].
It is like the PHS from FF7, which allows you to switch characters at the
World Map or at a Record of Fate.
Decision Point 1
~~~~~~~~~~~~~~~~
Now you have a choice to make. This is where the story splits into three
different branches. There are three people who will go with you to break
into Viper Manor; Guile, Nikki, and Pierre. Each has a different path,
and you can only recruit one of them per game. If you are a beginner, I
recommend choosing Guile's path because it's a little easier because he's
strong. Choose Nikki's path if you want an extra couple of items, but it's
a little longer than the previous path. Take Pierre's path for a
challenge with a whopping two items. I will have the walkthrough for all
three paths, starting from the former to the latter. Go to s1.5071 for
Guile's path, s1.5072 for Nikki's path, and s1.5073 for Pierre's path.
*[.NOTE.]* For those of you in New Game+, you MUST recruit Nikki to view
Ending #6.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[ s1.507 - Viper Manor - Where lies the key to the past... ]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
============================================ Head to the bar beside
[ s1.5071 - The Path of the Magician, Guile... ] Lisa's. Go to the
============================================ western end of it and
talk to Guile. He has a
[My Party] Serge, Kid, Leena bet with the fortune teller beside the
[Characters] Guile (Black) bridge, so he needs to go to Viper Manor